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Designing Your Own Inquiry-Based Learning Games
Description:
Building on previous modules, this lesson helps teachers design games that are not just interactive—but purposeful and inquiry-driven. Teachers will learn how to align games with learning goals, concepts, and thinking skills.
Real examples from the course will be revisited to highlight how strong design leads to deeper learning.
Objectives:
- Align game design with learning objectives and concepts
- Integrate inquiry elements (choice, prediction, reflection)
- Design games that promote thinking, not just interaction
Try this in your classroom
Try this idea in your classroom, then record what happened, what you tried, and what you learned.
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